An interesting question was posed to
me lately. The person asked if people viewed traditional mythology as
negatively as say, a video game. This actually is pretty interesting
to me. Logically you would think that if people denounce the plot and
concepts of video games as pagan, something that is actually pagan
would have just as much of an effect. In fact, one might even expect
a stronger reaction. But how do people normally react?
Surprisingly enough, I have actually
noticed less of a reaction to traditional mythology. The same parents
who refuse to allow their child near a Pokemon game, are perfectly
happy to let them read fairy tales and learn about Zeus. Now
obviously there are still some parents who wont allow either, yet
more often than naught, they tend to not mind the latter. So why is
this? Why does a parent who balks at the idea of their child fighting
dragons, tell them the story of a night who does just that? What is
the difference between Harry Potter and Merlin? Many parents might
say that they are just stories. That it is not that much of a concern
because it is only fairy tales. I must point out I could say the same
thing about video games. That they are in essence, merely stories to
play out. Those who fret over the child who plays DND losing their
faith, should not smile fondly at the child who reads King Arthur.
“But wait!” yell the parents. “Greek mythology and King Arthur
are part of our history! It is educational to read them! And fairy
tales have life lessons for our children to learn!” I would like to
remind them that there are many things in our history that are not
very Christian. That there are many things in the past that can be
dangerous to faith if not handled well. And as for the life lessons,
those are present often in the TV shows and games you reject. Sadly,
parents often ignore this contradiction and continue on in their
ways. The main thing they maintain in all of this is that a fairy
tale is just a story. That reading about the daring young knight will
not have any lasting affect. Yet they reject this reason as
advocating for video games. So why the contradiction? Why one and not
the other?
I think the main reason people support
mythology is that they grew up with it. They all heard about Red
Riding Hood and they all learned about the Greek gods. They are
familiar with it. To them it is not some dangerous unknown thing that
is lurking to snap up their children. It is a harmless classic and
essential part of childhood. Dungeons and Dragons is alien to them.
Digimon is new and unknown. They do not necessarily dismiss these
concepts because of what they teach, but because they are shadowy
figures in the dark. My mother for instance, used to be very careful
what she let us watch. Eventually, after watching the shows and games
herself, she came to understand that they were really no different
than those old fairy tales. She realized that they had the same
potential merits and faults. That fairy tale could be as dangerous as
a video game. That a TV show could be just as useful as a classic
story. I think that a lot of parents would understand this if they
gave these things more of a chance. In the end, it is not about which
story is better or worse. It is about which ones you want to be told.
-BlackFox
(607)
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